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Universe sandbox 2 demo linux
Universe sandbox 2 demo linux












universe sandbox 2 demo linux
  1. UNIVERSE SANDBOX 2 DEMO LINUX UPDATE
  2. UNIVERSE SANDBOX 2 DEMO LINUX CODE
  3. UNIVERSE SANDBOX 2 DEMO LINUX TRIAL
  4. UNIVERSE SANDBOX 2 DEMO LINUX SIMULATOR

The size of an objects glow now corresponds to how bright the object is, in addition to its temperature and how far away it is, with brighter objects getting larger glows. Stars now show limb darkening, an observed phenomenon where the edges appear dimmer than the center. Learn more about constellations in our new guides: Home > Guides > Constellations Find them under: Home > Open > Constellations Weve added constellations! There are currently constellation sets for 10 cultures. Stars also look more realistic and planet and star glows depend on the same physical properties.

UNIVERSE SANDBOX 2 DEMO LINUX UPDATE

If Update 31 does not download automatically, follow these update instructions, or buy Universe Sandbox via the Steam Store.Įxplore constellations from different cultures and watch as they change over thousands of years as stars move across the sky. Steam forum, on Discord, or in-game via Home > Send Feedback. This update includes 1+ additions and 18+ fixes and improvements. The habitable zone no longer intersects planets, giving you a clearer view of the surface.Blank planets now have the densities of rocky planets instead of gas giants.Home > Guides > Welcome to Universe Sandbox

universe sandbox 2 demo linux

Learn more on our website.ĭiscover your infinite power to create and destroy! Our all-new welcome guide now better highlights the awesome potential of Universe Sandbox.

UNIVERSE SANDBOX 2 DEMO LINUX SIMULATOR

Universe Sandbox is an interactive physics-based space simulator that merges gravity, collisions, and climate to reveal the awesomeness of our universe in a whole new way. If you have any questions about our 4-day workweek, please contact us. Overall, were happier, and progress on Universe Sandbox is steady. While our official transition wasnt until late 2021, and these measures dont quantify how much work went into each commit or update, they support the idea that everybody has been just as productive.

UNIVERSE SANDBOX 2 DEMO LINUX CODE

The number of code commits or changes (which are not generally a good measure of productivity) made to Universe Sandbox and the number of updates we released in 2021 is similar to the previous 2 years. Fewer days to schedule meetings (or is this a benefit?).

universe sandbox 2 demo linux

  • More emails and messages come in over a 3 day weekend.
  • Now we dont release on Thursdays (mostly). Previously we did not release on Fridays.
  • We have a rule not to release an update right before the weekend to avoid needing to be on-call during the weekend.
  • There are some drawbacks to the shorter week:
  • Helped us to attract candidates for our current and future open positions.
  • Pushed us to optimize our time, leading to shorter and more efficient meetings.
  • We think adopting a 4-day workweek has been a net positive for Giant Army. The Sun explodes in a supernova, heating up and vaporizing the Earth. Given the steady progress and increased happiness, switching to a 4-day workweek seemed like the right decision. However, we continued to innovate and iterate on Universe Sandbox, adding new features and providing regular updates. While its difficult to quantify productivity, one would imagine that dropping a day a week would result in a drop in productivity. The sort of mistakes that go away when you're even 10% sharper than before, or you have less brain fade. Fewer typos, far fewer odd little mistakes etc. I feel more organized and less stressed with both personal and work time. Working a 4-day workweek for me has been a positive experience overall.

    UNIVERSE SANDBOX 2 DEMO LINUX TRIAL

    This makes the importance of communication about progress or problems even more valuable.Ī moon being ripped apart by intense gravitational forces.Įven after an extensive trial period, there was concern that a 4-day workweek would lead to reduced productivity. In July 2021, we extended it through September but added one condition: you can take Friday off if you share a short daily update and screenshot summarizing what you did, Monday through Thursday.įor a fully remote team spread across multiple time zones, a quick, daily team meeting is not practical. Most of our team found that the 4-day workweek left them refreshed and just as productive, so we extended it for another month, and then another. In May 2021, as part of the teams effort to reduce burnout, we decided to take Fridays off for a month. Those discussions continued as we saw other companies and organizations experiment with it. We started discussing a 4-day workweek after Microsoft Japan trialed it and found that it increased their productivity. This change has positively impacted our team, so we wanted to share how we made this decision to encourage other game studios and companies to experiment with a 4-day workweek. In October 2021, Giant Army, the creators of Universe Sandbox, a physics-based space simulator, officially adopted a 4-day, 8 hours a day workweek. Made with Universe Sandbox, a product of Giant Army.














    Universe sandbox 2 demo linux